Computing
Year 4 have been making videos as part of their topic on Rainforests. Great Work!
Y5 HAD THE CHALLENGE TO BUILD A MARS ROVER. THEY HAD TO WORK OUT WHAT STEERING CAPABILITIES THE MARS ROVER WOULD NEED TO FULFIL IT'S OBJECTIVES
Whole School Curriculum Overview
Year Group |
First week e-safety Topic |
Autumn |
Autumn e-safety Topic |
Spring |
Spring e-safety Topic |
Summer |
Summer e-safety Topic |
Foundation |
Digi-Duck e-book |
Programming – Child led investigations of computers, touch screen and Beebots Multimedia – making portraits and drawings. Technology – children taking photographs |
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Programming – direct teaching of Beebots and Textease Turtle. Handling Data – Sorting activities Technology – using technology for a purpose. |
Smartie the Penguin |
Programming – complete simple computer programs. Multimedia – making pictures and electronic books. Technology / Handling Data– taking and sorting photographs on screen. |
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Year One |
Hector Episode 1 details, details |
Programming – Moving Beebots Multimedia – Adding text to an image Technology – online and offline games |
Hector Episode 2 Welcome to the Carnival |
Programming – Teaxtease Turtle (on screen Moving) Multimedia – Filming Handling Data – 2 count presenting data |
Hector Episode 3It’s a serious Game |
Programming – Amiething to create a story board Multimedia / Handling Data – 2 count presenting data Technology – Using Cameras |
Hector Episode 4 The info Gang |
Year Two |
Hector Episode 5 Hero’s |
Programming – Understanding Algorithms (Beebots / Textease Turtle) Multimedia – Presenting ideas using text and images. Technology –Using search engines |
Hector Episode6 You’re Not Alone |
Programming – Programming Beebots (recreating Algorithms) Handling Data – TexteaseBranching (collecting and sorting Data) Technology – using videos (news reports) |
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Programming – Creating Algorithms for Probots and Beebots Multimedia / Handling Data – collecting and presenting data Technology – saving and retrieving |
Hector Episode 7 Oops |
Year Three |
Kara, Winston and the Smart Crew session 1 |
Programming – Scratch, making the sprite move. Multimedia – Creating effects using different tools. Technology – Exploring search engines. |
Kara, Winston and the Smart Crew session 2 |
Programming – Programming Commands (achieving specific outcomes) Handling Data – Collecting Data to answer a question. Multimedia – Combining texts, graphics and sounds. |
Kara, Winston and the Smart Crew session 4 |
Programming – Using algorithms to make things work. (Logo/ Textease Turtle) Handling Data – Databases Technology – Searching the internet and searching websites. |
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Year Four |
Kara, Winston and the Smart Crew session 3 |
Programming – using algorithms to create a game. (scratch) Multimedia – Presentation tools (create a comic) Technology – Looking at the reliability of websites. |
Kara, Winston and the Smart Crew session 4 |
Programming – Creating, testing and extending algorithms. Handling Data – Collect and organise data in different ways. Technology – Finding information effectively and using hyperlinks. |
Kara, Winston and the Smart Crew session 5 |
Programming – Creating programs using algorithms. Handling Data – choosing the best ways to present data. Multimedia / Technology - making adverts using a range of media |
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Year Five |
Cyber Café lesson 1 |
Programming – Using variables to increase program possibilities. (scratch) Multimedia / Handling Data – Using Data logging equipment Technology – evaluating different types of information. |
Cyber Café Lesson 2 |
Programming – refining procedures using Probots. Multimedia – using text, photos , sound and video editing to refine work (documentaries / reports). Handling Data –Choosing appropriate tools to collect and record data. |
Cyber Café Lesson 3 |
Programming – designing algorithms for a specific outcome. (scratch) Multimedia – choosing online and offline tools to create and share ideas. Technology – find and validate information online. |
Cyber Café Lesson 4 |
Year Six |
Safe Search Lesson |
Programming – Create, explain and evaluate algorithms. Multimedia – create games using tools to engage an audience. Technology – acknowledging sources in our work. |
Cyber Café lesson 5 and 6 |
Programming – using logical reasoning to detect and correct errors and test programs. Multimedia – combining a range of medias to make digital presentations. Handling Data – Plan processes for investigations. |
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Programming – Making functions machines (logo) Using numicon to understand binary code. Handling Data – choose most effective tools to collect data. Technology – understanding websites and hosting. |
Cyber Café Lessons 7 and 8 |
For more information Please click on the link below to view the National Curriculum programme of study for Computing.
Code Club
Code club is run on Thursday between 3:15 pm and 4:15pm with Mrs Winter and Mrs McMillan.
During code club children learn how to use simple programming techniques to create their own games and applications. The children progress through different levels and get a certificate each time they complete a level.
There are only fifteen places available each term, so if you are interested you need to get your consent form in quickly!
Here are some of the games the children have been creating.
Online Safety / E-safety
Once a term parents from Y1 - Y6 will receive a Voderfone Digital Parenting booklet. This will give you information on how to help keep your children safe when using online equipment at home. In school all children are taught about online safety as an addition to our computing curriculum.
Please see the links below for further guidance on Online safety.
Name | |
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Computing Policies |
For further information to support your child at home with online safety please look at the following website;
This has information on how to help teach and keep your children safe online for different age ranges.
The NSPCC are also holding a talk for parents 22/01/19 at 9.00 am which will have a range of practical advice that you can use at home.